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Railway Brawler (Promo Pack) [Outlaws of Thunder Junction Promos]
| Set: | Outlaws of Thunder Junction Promos |
| Type: | Creature ā Rhino Warrior |
| Rarity: | Mythic |
| Cost: | {3}{G}{G} |
Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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Railway Brawler (Promo Pack) [Outlaws of Thunder Junction Promos]
Railway Brawler (Promo Pack) [Outlaws of Thunder Junction Promos]
| Set: | Outlaws of Thunder Junction Promos |
| Type: | Creature ā Rhino Warrior |
| Rarity: | Mythic |
| Cost: | {3}{G}{G} |
Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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From $1.42
Original: $4.06
-65%Railway Brawler (Promo Pack) [Outlaws of Thunder Junction Promos]ā
$4.06
$1.42Product Information
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Description
| Set: | Outlaws of Thunder Junction Promos |
| Type: | Creature ā Rhino Warrior |
| Rarity: | Mythic |
| Cost: | {3}{G}{G} |
Reach, trample
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.
Plot 3G (You may pay 3G and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)











