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Coordinated Clobbering [Duskmourn: House of Horror]
| Set: | Duskmourn: House of Horror |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {G} |
Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.
Zimone's theory was that the fractalization of atmospheric aether would increase kinetic energy. Tyvar's theory was that if you hit cultists in the face really hard, they would fall down. They were both right.
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Coordinated Clobbering [Duskmourn: House of Horror]
Coordinated Clobbering [Duskmourn: House of Horror]
| Set: | Duskmourn: House of Horror |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {G} |
Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.
Zimone's theory was that the fractalization of atmospheric aether would increase kinetic energy. Tyvar's theory was that if you hit cultists in the face really hard, they would fall down. They were both right.
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Description
| Set: | Duskmourn: House of Horror |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {G} |
Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.
Zimone's theory was that the fractalization of atmospheric aether would increase kinetic energy. Tyvar's theory was that if you hit cultists in the face really hard, they would fall down. They were both right.











